Rtgi | 0.17.0.2 !exclusive!
Version 0.17.0.2 introduced several critical refinements that improved both visual fidelity and performance:
RTGI 0.17.0.2: Revolutionizing In-Game Lighting via ReShade The release of by Pascal Gilcher (widely known as Marty McFly) marks a significant milestone in the evolution of post-processing shaders. This specific version of the Ray Traced Global Illumination (RTGI) shader has become a staple for PC gaming enthusiasts looking to bridge the gap between traditional rasterized lighting and modern, hardware-native ray tracing. What is RTGI 0.17.0.2? rtgi 0.17.0.2
: RTGI allows light to bounce off surfaces and illuminate areas that are not directly hit by a light source, creating realistic color bleeding. Version 0
: This version handles how light reflects off shiny or metallic surfaces, adding a layer of realism to materials. : RTGI allows light to bounce off surfaces

"Can't Wait" from The Orange Peel in Asheville, NC in 2004 would be a great addition to this!
Nice! Standing in the Doorway and Mississippi are my favorite two songs of what we'll call latter-day Dylan, so it will be nice to hear these and the others.