Reload Complete Joining Tmodloader -

Ensure port 7777 (default) is open, or use Steam's "Invite" feature to bypass manual IP entry.

Once the files are present, the game must "Reload" its internal database to register the items, NPCs, and logic of those specific mods. Common Issues After Reloading

Some mods have "Server Side" configurations. If your local config file has settings that conflict with the server’s mandatory rules, the handshake might fail immediately after the reload is finished. 3. Memory Overload (RAM) reload complete joining tmodloader

Use the "Export Mod List" feature in the Mods menu to give your friends a file they can import.

The client checks if it has the same versions of all mods hosted by the server. Ensure port 7777 (default) is open, or use

If you are the one hosting and your friends can't join after the reload:

Many players find that even after the "Reload Complete" message appears, they are kicked back to the main menu or get stuck on a "Joining..." screen. This usually happens for three reasons: 1. Mod Version Mismatch If your local config file has settings that

Try joining the server again. This forces tModLoader to download a "clean" set of mods directly from the host. Check the tModLoader Version Ensure you and the host are on the same branch. Right-click in Steam. Go to Properties > Betas .

If you are stuck after the reload, follow these steps to clear the bottleneck: Clear Your "Mods" Folder

Ensure you are using the of tModLoader (standard for 1.4+ versions).