: Instead of English or Japanese text, v1.0.0 uses an iconography system. High-tail symbols might indicate curiosity, while flattened-ear icons represent a warning or a "closed" dialogue path.
The most striking feature of this version is the implementation of the system. Unlike traditional games that use subtitles or localized dubbing, this project utilizes a "feline-first" communication method:
: Each train car is procedurally generated but themed around different "Cat Realms"—from a sun-drenched library car to a rainy, neon-lit observation deck. Meet Train - Embarkation -v1.0.0- -Cat Language-
: Players must "learn" the language as they progress. Understanding a NPC cat's needs requires paying attention to their body language and the environmental context of the train car. v1.0.0 "Embarkation" Key Features
In v1.0.0, the "Embarkation" isn't just about starting a game; it's about leaving behind human noise and immersing oneself in the quiet, rhythmic world of the . : Instead of English or Japanese text, v1
: A mysterious, oversized Maine Coon who acts as the primary quest-giver. Interacting with the Conductor in "Cat Language" is the only way to advance to the next station.
Below is an exploration of what this "Embarkation" version represents and the unique "Cat Language" experience it offers. Unlike traditional games that use subtitles or localized
The "Meet Train" isn't just a vehicle; it’s a liminal space. It’s designed for players who enjoy or "Walking Simulators." The goal isn't necessarily to reach a final destination, but to find comfort in the rhythmic clack-clack of the tracks and the companionship of the four-legged passengers.